----------------------------------------------- Final Fantasy X ----------------------------------------------- By Squaresoft on the Playstation 2 platform, North American release, FAQ by Blackestmage, copyright-2003 Update Ok well, since I'm playing Final Fantasy X once again, I decided to read my old FAQ and I was definitly shocked, since it was definitly NOT a well made guide. Hundreads of both spelling and in-game mistakes. Also, my organization was definitly horrible, so I'm doing a HUGE(and I do mean huge) update of this guide I wrote a year ago, in which I'll completely change the walkthrough, as well as the other sections. This is probably the final update as well(it is completed). ********************************************************** Version: New but Final ********************************************************** Table of contents 1-Introduction 2-Characters 3-Aeons 4-The Sphere Grid 5-Overdrives A. Characters' overdrives B. Overdrives modes 6-Walkthrough 7-Side Quests/secrets A.Omega Ruins B.Secret Aeons C.Ceslestial Mirror and Legendary Weapons D.The Aeons can also break the damage limit! E.Secret Locations/treasures(using the Airship) F.The secrets of Luca G.The Clasko's side quest H.Travel through Spira a second time! I.Al Bhed Primers full list/locations J.Two tricks to level up K.Easy gil strategies 8-Monster Arena A.What is it? B.What you need? C.The strategies! -Area Conquest -Specie Conquest -Originial Creations 9-General Tips 10-Challenges 11-E-mail 12-Conclusion 13-Credits Legal Disclaimer: This guide cannot be used for commercial matters. If you want to post it in your website then you must send me an e-mail to ask the permission, and only once I have accepted, you can. You can find this guide at: www.gamefaqs.com www.neoseeker.com www.ign.com www.ffinsider.net 1- Introduction So! You decided to play an RPG like Final Fantasy X? Then be ready for one hell of a great game. Awesome story, gameplays, graphics, sounds, everything! Usually, players fall in love with Final Fantasy X, let's hope it'll be same for you :D. One year ago, when I wrote this FAQ, it was my first one, but since then, I managed to write several boss guides for FF7, FF8 and FF9, so let's say that this is my only FAQ/walkthrough so far. 2- The Characters Each Final Fantasies have their characters, and in Final Fantasy X I definitly found that they were completly different from the other ones in the previous games of the serie. Maybe because in FFX each characters have their own voices I guess. Tidus: The hero of Final Fantasy X, he is a blitzball star player of the Zanarkand Abes, and definitly one of the funniest character out there. He's also pretty usefull in battles, really, for a teen, he owns! Yuna: The main female of the game, a summoner with the task of defeating the world's greatest fear; the evil Sin. Without the shadow of a doubt, she has one hell of a destiny, as well as responsabilities for becoming such an important character. She's also extremelly usefull in battles. Probably because of the fact that she is the only character who can summons. Wakka: The captain of the Blitzball Besaid Aurochs team, Wakka is a close friend to Yuna. Both grew up together, along with Lulu. He's definitly awesome in battle because his weapon is a ball, allowing him to attack even out of range enemies. BUT, the best Wakka about Wakka is his accent. Oh and also, you gotta love his hair cut. Kimahri Ronso: One of my three favourite character of the whole game, a big strong scary warrior, Kimahri has protected Yuna since she was a child. He's also from the Ronso Tribes, meaning that he does use blue magics, pretty usefull at several times in the game. Lulu: The black mage Lulu! She is really usefull(especially in the beginning of the game) with her magics, as long as you know how the elemental works. Like I mentioned earlier, Lulu also grew up with Wakka and Yuna in Besaid village, so they are close friends. Auron: One of the(if not THE) most popular character of the entire game, Auron has watched over Tidus in Zanarkand for a long time, and Tidus doesn't know actually from where Auron came. Extremelly strong, Auron is one of the hardest striker of the game(especially in the beginning), and you gotta love his red coat! Rikku: Like Tidus says in one of the sequences of the game; Rikku is a good person, she's just Rikku! Well, depends by what you mean when you say 'good'. Rikku is a thieve, but she only steals the bad guys, so I guess she IS a baby face after all. But oh well. Jecht: Tidus's father, awesome blitzball player but he passed out ten years ago. Actually, no one has never knew what happened to him in Zanarkand, he just went off to train at the beach one day and never came back. Jecht is an arrogant man, and Tidus hates him, because Jecht has 'raised' Tidus by playing his own admirable smart ass attitude. 3-Aeons In each Final Fantasies, there is a way to summon some creatures that will help you in battles. Now in FFX however, you can totally control them like you control a character! Anyway, here a list of them. -------------------------------------------------------------------- Valefor Location: Besaid Temple Technic: Sonic Wings Black Magics: Fire, Thunder, Blizzard and Water. White Magics: None Element: None Overdrives: Energy Ray and Energy Blast, Energy Ray deals non-elemental damages to all enemies and the Energy Blast deal bigger non-elemental damages to all enemies. -------------------------------------------------------------------- Ifrit Location: Kilika Temple Technic: Meteor Strike Black Magics: Fire White Magics: Null-Frost, Null-Blaze Element: Fire Overdrive: Hell Fire, deal Fire elemental damages to all enemies. -------------------------------------------------------------------- Ixion Location: Djose Temple Technic: Aerospark Black Magics: Thunder and Thundara White Magics: None Element: Lightning Overdrive: Thor Hammer, deal Lightning damages to all enemies. ------------------------------------------------------------------- Shiva Location: Macalania Temple Technic: Heavently Strike Black Magics: Blizzard and Blizzara White Magics: Null-Frost, Null-Blaze Element: Ice Overdrive: Diamond Dust, deal ice damages to all enemies. -------------------------------------------------------------------- Bahamut Location: Bevelle Temple Technic: Impulse Black Magics: Fire, Thunder, Blizzard, Water , Fira, Thundara, Blizzara, Watera, Firaga, Thundaga, Blizzaga and Waterga. White Magics: None Element: None Overdrive: Mega Flare, deal major non-elemental damages to all enemies. -------------------------------------------------------------------- Of course, there are some other Aeons, to get them, refer to Secret Aeons in the Side Quests section. 4- The Sphere Grid Since Final Fantasy V, each Final Fantasies had their own and different 'grow up' systems. In FFX, it's totally different from the others, since now your character just can't have a level, since you SPEND those levels to move on a grid called 'the sphere grid'. Read this section if you have problems learning the basics. First, there are the spheres: Power Sphere: Strenght, +HP and Defense. Speed Sphere: Agility, Evasion, Accuracy Mana sphere: Magic, Magic Defense, +MP Ability Sphere: You make your character learn anability. Lvl Key sphere 1, 2, 3, 4: Allow you to activate the specific Lvl Key node Fortune Sphere: Activate the luck node. Now, you use those spheres to activate the next nodes; Power nodes: These are corresponding to the Power Sphere, so you activate them by using a Power Sphere. There are three different type of nodes that you can activate with a power sphere, there are the HP nodes, Strenght Nodes and Defense nodes. Speed nodes: Read above, just that now you use speed SPHERES on those to increase stats like Agility, Evasion and Accuracy. Mana nodes: Same as the two previous nodes just that now you gonna use mana SPHERES to improve stats like your Magic, your Magic defense and your MP. Ability nodes: For this one, you simply use an Ability Sphere on a Ability Node to learn the ability of that node. If the node is let say 'Haste', then you activate it with an ability sphere so your character can learn this ability. Luck nodes: Activated by a Fortune Spheres, the Luck nodes make your characters have Luck(increase rate of stealing good items and critical hits). Lvl Key nodes 1, 2, 3, 4: To activate those ones, you need to use a specific lvl key sphere on it. Let's have an example: if you are at a level 1 key node, it blocks your way, so use a lvl 1 key sphere on it to unlock the passage, allowing you to move on. HOWEVER, I don't recommand you to use those early in the game, you better just have your characters stay on their part of grid and learn every abilities that they are supposed to. HOW CAN WE MOVE ON THE SPHERE GRID? Simply by gaining AP in combat. When you gained enough AP, you level up, or actually I should say that you gain a s.lvl(sphere level), so then you USE that sphere level to MOVE on the grid. If you let say have 4 s.lvls, you can move 4 nodes. The way to move is simple. Press X on the grid, then you select 'Move' and you go to the direction you want. When you are at a node that you can activate, simply select 'Use' and then, select the approriate sphere. Note: There are a lot of other spheres in Spira, but they are more 'Rare'(and more usefull of course), here a list of them. Rare Spheres Strenght Sphere(Strenght+4) Master sphere(Activate any nodes on the sphere grid) HP sphere (HP+300) Clear Sphere (Clear node already activated) Defense sphere(Defense +4) Friend sphere(Join an ally on his part of grid) Agility sphere(Agility+4) Return Sphere(go back to a sphere already activated by your character) Accuracy sphere(Accuracy +4) Evasion sphere(Evasion+4) Teleport sphere(go to a sphere already activated by an ally) Magic sphere(Magic+4) Magic defense sphere(Magic defense+4) Attribute sphere(activate any Attribute sphere of an ally) MP sphere(MP+40) Blk Magic sphere(allow you to learn a black magic from an ally) Skill sphere(Activate any skill sphere of an ally) Special Sphere(Activate any special sphere of an ally) Wht Magic sphere(allow you to learn White Magic ability from an ally) Warp sphere(move to any node) Luck sphere(Luck+4) 5- Overdrives This section is divided into 2 parts; the characters' overdrives, and the overdrives mode. A). Characters' overdrives An overdrive is a limit break, and in FFX, EACH characters have their own DIFFERENT way of learning new ones. The SwordPlay of Tidus: Spiral Cut: you will have it at the beginning of the game. Slice & Dice: You must perform 10 GREAT overdrives to obtain it. Energy Rain: You must perform 30 GREAT overdrives to obtain it. Blitz Ace: You must perform 60 GREAT overdrives to obtain it. When I say that you must perform a GREAT overdrive, I mean that you must press X when the cursor of the overdrive is in the white space of the bar. Tt will also increase the damage of the attack. The Grand Summon of Yuna. This one is pretty usefull, when one of your Aeon doesn't have his overdrive, use Grand Summon one of them and once he/she's on the field, you'll see that he/she'll be ready to perform his/her limit. Now also, if you Grand Summon an aeon who already has his overdrive, you can then use that Aeon's overdrive twice. The Wakka's Slots: Element Reels: You have it at the beginning of the game. To deal nice damages with this attack, you gonna need to correctly select the right elemental circles. If you are let say fighting a ice fiend, try to select three red circles in the spins so you can perform a fire elemental attack to deal nice damage. Fire: Red Circles Thunder: Yellow Circles Blizzard: White Circles Water: Blue Circles Attack Reels: Learn it as a Blitzball TOURNEMANT prize(not in a league). Probably one of the greatest attack of the game, if you manage to correctly select three spins of 2 Hits in the wheels, Wakka will attack 12 times the enemy. Status Reels: Learn it as a blitzball LEAGUE prize. If you manage to select three same abnormal Statuses roulettes, you will inflict that abnormal Status on the enemy. Aurochs Reels: Learn it as a Blitzball TOURNEMANT prize. Here, if you select three same wheels, you will attack all enemies for major damages. The Ronso Rages of Kimahri: You will learn all of the Kimahri's Overdrive by using his technic Lancet. Simply Lancet the approriate enemy to recieve a new blue magic. Here the list: Jump, Seed Cannon, Thrust Kick, Fire Breath, Aqua Breath, Stone Breath, Self Destruct, Doom, Bad Breath, White Wind, Mighty Guard and Nova. See a Blue Magic list FAQ/guide to know which monsters to Lancet. The Lulu's Fury Fire Fury Waterga Fury Thunder Fury Blizzaga Fury Blizzard Fury Bio Fury Water Fury Osmose Fury Fira Fury Death Fury Thundara Fury Drain Fury Blizzara Fury Demi Fury Watera Fury Flare Fury Firaga Fury Ultima Fury Thundaga Fury To be able to use one of those Fury, you just need to have Lulu learn that spell. For example, if you let say wanna use a Fira Fury, you gonna need to have Lulu learn Fira. For this one you have to turn the right analog Stick very fast, the more you spin, the more spells you gonna perform. The Auron's Bushido Dragon Fang: You will have it at the beginning of the game Down+Left+Up+Right+L1+R1+O+X is the combination to perform it. Shooting Star: Really a good one, Auron runs at one enemy and strike it to send it out of the battle field. You will have it when you find the Jecht Sphere after beating Spherimorph in the Macalania Wood. Triangle+Circle+Square+X+Left+Right+X and good bye to the victim. Banishing Blade: Nice one here, not only that it deals nice damages but also that when you use it correctly, Auron will inflict all the breaks(Power, Armor, Mental and Magic break)to the enemy. You will learn it after finding Three Jecht Spheres. Up, L1, Down, R1, Right, Left+Triangle Tornado: The last one, damages all enemies. You will obtain it by getting all ten Jecth spheres. X+Right+R1+Left+L1+Triangle The location of all the Jecht Spheres. - Macalania Wood after beating Spherimorph you will automatically get one. - Just at the right of the Besaid Temple in the Besaid Village. - Go to Besaid and take the SS Liki Board, then go into the Cabin. - At Luca, in the stadium, near the Aurochs' Locker Room - In the Mi'ihen Old Road just near the chest where you found the Mars Crest - At the Mushroom Rock Road, in the Precipe(past that broken elevator) - At the moonflow just in front of the beautiful lake - At the south part of the Thunder Plains - In a dead end at the beginning of the Mt Gagazet - In the Macalania Wood, near the Women and her little kid Note: You will find some sphere named Auron's Sphere or Braska's sphere. Don't worry, these are Jecht spheres. Rikku's Mix Rikku can mix the items for making a new one with two any items. For more information, go see a Mix FAQ(I'm definitly too lazy to write all the recipes you can get...also the fact that there are already a whole lot of guides with detailed Mix results so...) B). Overdrives modes You see, in this game, you choose your own way of having your overdrives bar increases. Let me explain. In Final Fantasy VII for example, the only way to have his limit bar increase is by getting damaged. Another example, in Final Fantasy VIII, you need to have your HP in crisis, or near, level(low). In Final Fantasy IX, it was just like in FF7 as well(to go in Trance). Now however, in FFX, you choose your own mode! So I'm gonna write a list on all those modes, and how they work. To set an overdrive, you need to go in the Menu and select Overdrive. Now select set and choose the overdrive mode you want. Stoic: Increases as you are damaged by enemies.ΒΈ Warrior: Increases as you damage the enemies. Healer: Increases as you heal an ally. Comrade: Increases as your allies take damages. Slayer: Increases as you kill enemies. Victor: Increases as you win battles(need to be in the party) Tactician: Increases as you inflict abnormal statuses to enemies. Hero: Increases as you kill powerfull enemies. Ally: Increases as your character gets his/her turn. Daredevil: Increases as you fight with low HP. Loner: Increases as your character is alone in the fight. Coward: Increases as you flee from battles. Dancer: Increases as you dodge an enemy attack. Rook: Increases as you reduce an enemy or nul flie an enemy's attack. Sufferer: Increases as you are inflicted with abnormal statuses. Victim: Increases as you participate in battle with abnormal statuses inflicted(piece of trash) Avenger: Increases as enemy kills your allies. 6- Walkthrough Yes! Finally, I'm at the walkthrough part, the reason why I made this FAQ :D! Hope the section will help you to pass through the game. Please, only read and use this walkthrough when you_are_playing_the_game. If you are getting FFX tomorrow, and wishes to read this walkthrough before, watch out cause you WILL see some spoilers since this walkthrough will take 80% of the whole FAQ, meaning I'll be explaning the plots of the scenes a lot, and I'll also detail each areas with the treasures you can get and all. So at the main menu, when you select New game, you will first see the introduction sequence. You'll see several persons sitting around some fire. And then, a guy will ask you to listen to his story. ======================================================= Zanarkand Welcome to Zanarkand! First, you will gain control of a blond headed guy in amazing clothes. He is a professional blitzball player of the Zanarkand Abes, and he has a game to play. Now, head south and go talk to your fans and name yourself. The default name is Tidus, and I'll use this name to refer him in the whole walkthrough so in case you gonna name him personally then just keep his name in mind. After that, just have Tidus talk to his fans and all, and then he'll be on a bridge heading to the stadium. Run to the next screens on the bridge. You can also listen to Zanar, the blitzball(is he?)commentator, he's talking about Tidus's old man, Jecht and he'll mention that ten years ago he vanished into thin air. Anyways, once you are the stadium, be ready to watch an AWESOME CG movie in which you'll see a real game of Bliztball! Enjoy! However, in that sequence, you'll see something huge attacking Zanarkand. When you gain control of Tidus in the middle of a destroyed city, just run away from the stadium and meet Auron on the way. You'll also meet a strange little guy who will inform you that your story begins. Once he's gone, Auron will introduce you to that huge bubble type monster that is attacking; it is named Sin. Now, that huge monster will throw some of it scales on the bridge, so you will have to fight them. Auron will also give you a Longsword, a gift from your old man. Anyways, have your two characters take care of those enemies. Make yourself familiar with the basics , cause it will be like that for the whole game. Just like Auron said, just beat down the ones that matter and pass through them. After a couple of battles, it'll be time to fight your first boss of the game! --------------------------------------------------------------------- Boss: Sinspawn Ammes(with a couple of sinscales) HP: 2400 AP: 0 Difficulty: Easy --------------------------------------------------------------------- Here, meet Sinspawn Ammes! Well, in this battle, you'll see a mini overdrive tutorial, and then you will be able to perform Auron's Bushido overdrive; the Dragon Fang. Use it properly to take down all those sinscales, as well asto destroy one of the boss's tentacle. Once you did that, you just have to pummel Ammes, each time you do so, it loses a tentacle, and you have to dispose of all those tentacles to win the battle. The boss will only use one attack; Demi. That one takes away 1/4 of the party's HP, so unless you have 1 HP left only, you can't die, so DON'T bother wasting potions to heal you. When it's dead, you will gain control of Tidus. So now, follow Auron but don't miss that Save Sphere just behind the dead body of Ammes, so use it to save your progress so far and to heal your HP as well(since that in FFX, each time you touch a Save Sphere you regen your whole party's HP). Once your done, follow Auron, and once again some sinscales will be in your way, but now, looks like there are hundreads of them. Anyways, once you have killed a bounch of them, Auron will advice you to destroy that tanker at your right, so follow his orders and destroy it(will take a couple of hits)so it will fall and explode, so that huge titantron(with a picture of Jecht on it) will fall, so then it'll be time to RUN AWAY. You'll see another CG in which Auron will tell Tidus that this is the beginning of his story, and then you will be absorbed into that black hole. Now you'll be in the middle of the air- in a totally destroyed Zanarkand. Have Tidus flies to that Jecht looking person on that roof, so then you'll see one more CG. After that, Tidus will wake up in some strange and scary ruins. ======================================================= Ruins In there, Tidus will be in the water, and on your map you can see that there is a red dot. So head there, however, while you do so you better swim always to the left until you arrive at some little stairs, so go up there and go open that chest for 2 potions. You can also find a chest containing 200 gils. When you are done, head to that red dot, and continue on that 'bridge'. When you have the opportunity, go left and then south to get a chest that contains an Hi Potion. Once you grabbed the item, go back and continue on that bridge until it collapses, and you'll find yourself in the water, with three sahagins messing around you. Dispose of two of them, and the last one will be crushed by the next boss. --------------------------------------------------------------------- Boss: Geosgaeno HP: 32 767 AP: 0 Difficulty: Hard --------------------------------------------------------------------- Let's see, Geosgaeno has nearly 33 000 HP, and his physical attacks are gravitational elemental; they hurt you for half of your HP. Also, his defense is so high you can barely deal 30 of damage points each time you hit him. Well, once you attacked him 3 times, Tidus will, fortunately for you, flee from the battle. Once you saw that cool escape from Tidus, you'll find yourself in a new place, actually looks like a temple to me. ======================================================= Unknown Temple Just go north up the stairs and you'll enter a huge room. In there, it's cold, so you'll need to make a fire in the middle of the room(red X on your map). So first, go southwest from you and use the save sphere to save/heal, then enter that door next to the sphere. Examine the opened chest to get a flint. Now, go back to the huge room, and head to the door northwest. In there, open the hidden chest in the bottom of the screen to get an Ether. Then go up the stairs and on the way, examine that thing on the wall to obtain a Whitered Bouquet. Now continue up to the screen and you'll arrive at a balcony of the huge room. Head right to get to a chest containing an Hi Potion, now go back to the principal room and make a fire with the Bouquet and the flint. Now Tidus will fall asleep even though he's hungry, and he'll dream. When he wakes up, the fire will light off, and then a creature will attack you. --------------------------------------------------------------------- Boss: Klink HP: 1500 AP: 5 Difficulty: Easy --------------------------------------------------------------------- This won't be hard, just have Tidus hit Klink with physical attacks. After a while, that door you couldn't open earlier will explode, and a group of strange individual will come out of it. Now that cute girl with glasses will enter the battle and help you. You'll see a mini tutorial on how to Steal, and once again just like with Auron previously, your commands will be set that you will have to steal. So have Tidus use his physical attacks, and use that girl to ONLY steal. Steal a maximum of Grenades from Klink, because those will be pretty usefull after. Don't forget to keep an eye on your HP too, but Klink does barely 100 damage each physical attacks so really you can win pretty easily. After the fight, you will see the group discusses in their strange languages, and then take you to their ship(not friendly though). ======================================================= Al Bhed Ship There, you'll meet Brother, actually a punk with a Mohawck. They will talk in their strange language and then, that girl that helped you out to beat down Klink will translate in english what they are saying!!! Well actually, you'll understand that if you wish to stay, you'll have to work for them. Now grats, you just found yourself a job! Oh well, go to the upper right on the dock to get the Al Bhed Primer volume 1. Now, save at the save sphere on the left and then go talk to the girl. She will then explain to you how the sphere grid, the 'grow up' system, works! It's a tutorial, so if you still have problems to understand it, refer to my sphere grid section OR you can use a Sphere Grid FAQ as well. Anyways, once you are done, go talk to the Al Bhed left to Brother to recieve 3 potions. If you wish to see the whole sphere grid tutorial again you can talk to the Al Bhed just right to Brother. When you are done, talk to the girl once again and she will explain to you what is the first mission. They say that underwater, there is an old ship, and that there is still power in it. So you and her will go underwater to see if that ship can still be used, and then you know. So you will jump in the water, and then head to the red dot on your map. Once you are at the generator like place, you can save(there is a sphere at the bottom right of your screen), and then examine the little screen in the room to open the door, allowing you to enter the thing. Now, follow the girl to the next room, and you'll be attacked by some piranhas, so once again have Tidus take care of them via physical attacks and use the girl to steal some Grenades. After that, have Tidus examine that machine, and then you'll be attacked by a boss. --------------------------------------------------------------------- Boss: Tros HP: 2200 AP: 8 Difficulty: Easy --------------------------------------------------------------------- The battle isn't hard really. Now have the girl use all those Grenades she stole so far, and use Tidus to strike Tros as well. Just use your physical attacks and Grenades, and after a while, Tros will swim to the other side of the room. So now you'll learn about Trigger Commands, it's a command that allow you to move your characters in a battle(a bit like when you could change your row from Back to Front and vice versa in the previous Final Fantasies). So then you'll be able to use Stand By, which makes you regen 50 HP. Do it a couple of times and Tros will use his best attack; Nautilus charge, which deal nearly 180 damage on both characters. When he does that, quickly have your characters heal themselves with NORMAL potions(don't waste Hi Potions). Don't forget that the girl has only 360 HP. Tros will also use some physical attacks on one character for around 60 damage. Once Tros has escaped to the other side of the room a couple of times, you'll be able to use the trigger commands named Pincer Attack, so do that and your two characters will surrender Tros to send him to oblivion from both sides. Have the girl use her Grenades(deal around 350 damage, pretty good) again and Tidus uses his physical attacks. Once you won, get out of the place and follow the Al Bheds(the group on the ship) to even more deeper in the darkness of the sea, and you'll finally find out that what you were seeking; a ship. Oh well, even though it's in bad condition, it can still be dragged out like one of the Al Bhed says once you are back at the dock. ======================================================= Al Bhed Ship So there, even though Tidus played a major role in completing the mission, the Al Bheds still won't let him enter into the cabin and will leave him on the dock without any food. So Tidus, who still hasn't eaten yet, will of course depress. However, the girl will come to you and give you a meal! They'll also have a conversation, and you will finally learn her name; Rikku. Now in the conversation, Rikku will also ask to Tidus who he is, and where he came from. So he'll honestly reply that he is a Blitzball Star Player of the Zanarkand Abes, and that his home was just destroyed by a huge monster named Sin. Now be ready to be shocked, cause when Rikku hears that she will tell you that Zanarkand was destroyed by Sin, not a couple of minutes ago but a THOUSAND years ago. Without a doubt, Tidus won't believe his ears, and the only hypothesis he'll come up with it is that he is now a thousand years later in the futur. Rikku will also tell you that Tidus might just be sick from Sin's toxin, which is like a drug that makes you hallucinate and believe things that never happened. Anyways, in the conversation, you'll learn that they are Al Bheds, and that the religion in the world is the Yevon church. Also, Rikku will tell you that she'll take you to Luca 'cause someone could maybe recognize you there, since there is a blitzball stadium there. So now, when Rikku will enter into the cabin to tell it to the others, Sin will attack you and once again absorb you to take you to a new place. ======================================================= Besaid Beach There, Tidus will wake up in the water. You'll then recieve a blitzball in the back of your head. So Tidus will perform his sphere shot to the group who sent the ball from the beach. Now swim to the beach and meet the Besaid Aurochs(bliztball team!). Now, the tall man with a funny hair cut will ask you to show him the move one more time. After that, he'll introduce himself; Wakka, captain of the Aurochs. Tidus, in the conversation, will say that he's a player of the Zanarkand Abes, so the group will be shocked since just like Rikku said, it was destroyed a long time ago. Now Tidus will be hungry, so Wakka will take him to his village. He will also tell you his point of view about Sin, and that Sin came because the humans were using machinas(machines) and that it was forbidden, so Sin would be a punishment. Now anyways, follow him, and you'll jump into a river. Now, you'll once again have to swim. On the way, at the beginning, open that chest on your right to get a pheonix down, and then follow the map to the red dot. Don't forget to open that chest near the end as well to get 2 antidotes. Now once you are out of the water, Wakka will tell you about his ambitions, and that the Aurochs have never won any games. He'll also tell you that last year, he couldn't focus on the game and couldn't show a good performance 'cause he had something on his mind (you'll learn about it later). So continue to the village, and you'll meet the Crusaders on the way as well. Now head to the village. ======================================================= Besaid Village In there Wakka will show you the prayer. Then, he'll also show you where is the Crusader's lodge so you can go visit them. So when you can control Tidus, explore the village. At your left just near the item shop, open the chest to obtain a pheonix down. Now, between the two tents on the left in the village, you can go in a hidden passage to get to a place with 3 chests. Get 2 potions, 400 Gils and an Hi Potion from those treasures. If you are still low on money, I advice you to go sell those Grenades, each can be sold for 75 gils and since you won't need them anymore, just sell them. Now when you are done with the goodies, go the Crusader Lodge(the blue tent at the upper left) and talk to Gatta and Luzu to learn the history of Crusaders and why they exist, and learn also what is a summoner. Now, grab that Al Bhed Primer volume 2 on the ground right near the counter. After that, go present yourself at the temple, so head to that big structure north of the village, and talk to the priest to learn what an HIGH summoner is, as well as who last defeated Sin(high Summoner Braska)ten years ago. When you are done, go back outside and go into Wakka's lodge(middle right one), here Wakka won't give you food but will advice you to take a nap. Now in the meanwhile, the priest will come in and ask Wakka to follow him to the temple because the Summoner hasn't came out yet. Tidus will then have a dream, about a day ten years ago in Zanarkand. Now when you wake up, go in the temple and once the hero learned what happened, he'll run into the cloister even though he's not allowed to, at the rescue of the summoner! The Besaid's cloister of trials. Each temples have their own different cloister of trials, which are 'puzzles' that you need to solve in order to reacj the Chamber of Fath, chamber in which the summoner prays to get an Aeon. You'll learn more later. The Besaid's cloister is definitly simple, you'll see. So first, examine that glyph on the wall in front of Tidus. By doing so, the green glyph at your right will glow, so touch it as well to open a door to some stairs. Go down those, and then go examine that glyph on the wall to learn a bit about the cloisters. So take that Glypgh sphere off, and continue down the stairs. Put that glyph sphere in the double doors to open them. Now continue on the way until you arrive at a pedestal blocked in a wall. Touch the signs on the wall opposite of it to open a secret door. In there you can get a Besaid Sphere, so take it and pop it in the pedestal blocked in the wall. When you do so, the wall will vanish, allowing you to move the pedestal. However, don't do that yet. Instead, go back at the double doors you opened with the Glyph sphere, and you'll see that the sphere is still in the recress, so take it back, and then put it in the first recress wall you meet on your way back to the pedestal. So when you do that, a hidden room will be revealed, and you can get a destruction sphere from the recress in it. So take it, and go back in that big room in which you took that Besaid Sphere. Put it in the recress, to break a wall at the end of the place. So go there and you'll see a chest, open it to get the Rod of Wisdom. Now go back to the pedestal, and push it on the glyph sign on the floor to complete the trial. Now, you'll see Wakka joining you on that elevator and tell you that what you did was taboo, and that the only persons that can enter a cloister are the summoners, and their guardians. Now he'll also inform you that he IS a guardian, and that the guardian's duty is to protect the summoner in his pilgrimage. Now before the chamber of fayth, you'll meet Lulu, one of Yuna's guardian and even though she's a beautifull woman, watch out cause she gets mad easy(and I do mean easy). Now, after the conversation, you'll finally see the summoner; oh what the, the summoner is not an HE but an SHE! I, too, just like Tidus, first thought that summoners were all old geezers. Well actually, Yuna is a pretty young lady. Well, once you saw her, she'll be exhausted, and a strange gigantic lion like creature will help her to walk out of the temple. So once you are out and back to the village, go in the middle of it to see a summoning! Enjoy! When the sequence is over, it'll be the celebrating night, and Wakka, along with Tidus, will introduce the Aurochs to their new goal; Victory! Anyways, after that, when you can control Tidus, go to Yuna and she'll introduce herself to you, as well as talk a bit with you. She'll also mention that she would like it if you could talk to her about Zanarkand tomorrow in the ship; she's going on her pilgrimage and you are following her until you arrive at Luca since it's your destination to see if someone will know you there remember? So go talk to Wakka and choose to rest. Now you'll have a dream. In this dream, you'll be on the deck of Besaid. You can also control Tidus, so just run to Yuna at the end of the deck and talk to her. You'll also see Rikku, as well as Tidus's old man; Jecht. Now you can definitly see how scumbag Jecht was with Tidus, and that he 'raised' his son by gitching him(replace the G by B and you'll understand I meant, now tee-hee no one will be able to tell I was vulgare!). Now when you wake up, it'll still be the middle of the night, and Lulu and Wakka will be talking about a certain Chappu outside. You will also hear Lulu mentions that Tidus does look like Chappu. Now, once Lulu left Wakka, he'll come to your tent and tell you that that famous Chappu was his little brother and that he was killed last year by Sin. Now the next morning, your party will be waiting for you outside the lodge, this is the beginning of your journey in Spira bud, enjoy. Outside the tent, Wakka will give you the sword he gave Chappu; the brotherhood. So now, once Yuna has joined you, you'll leave Besaid Village. Now, go back in the village and go in the item shop, talk to the girl who sells medicines and she'll tell you that her dog has dug something yesterday (or what ever). So go in the upper right tent of the village and 'talk' to the dog in there. You'll then obtain Valefor's second overdrive, the Energy Blast! So when you are done, leave the village for good to expose yourself to the evilness of the fiends. On the way, you will go into two battles in which you'll learn some basics for the beginning. For example, you'll learn that Wakka is best to take down those flying fiends, and that Lulu is the perfect character to beat down those elemental monsters. In the battle in which you must use one of your black magic spells, you gonna have to kill a water flan, so lightning(thunder) magic works the best for that. Anyways, continue on the screens and all, and at the area where there are two fallen pillars, the scary cool looking lion like creature you saw in the temple back in Besaid will come at Tidus, and engage a battle. --------------------------------------------------------------------- Boss: Kimahri HP: 800 AP: 0 Difficulty: Easy --------------------------------------------------------------------- Now, the difficulty of this battle is easy, but it could definitly be the first battle in which you can actually lose! It's a one on one duel between Tidus and that blue beast; Kimahri. Have Tidus use Cheer if you wish, and attack the opponent. Kimahri uses physical attacks for around 160 damage, as well as Jump for around 100 damage. He's pretty fast, meaning that it'll be a 'you hit I hit' battle. Just use your physical attacks, and whenever your HP goes down to 150(or even 200), you better use a potion. After you dealed 800 damage on Kimahri, the battle will be over because Wakka will stop the fight. After the duel, Wakka, Lulu and Yuna will tell you more about Kimahri. They'll tell you he is from the Ronso Tribe, and that he fights using the fiends' way of fighting. Hmm keep that mind for later, you'll understand. Now in the next random battles, you will go in a battle in which you'll be able to use Yuna's aeon; Valefor, against a Garuda. Then after, you will also once again battle a Garuda but this time you'll learn that you can defeat those without using any Aeons. Blind that enemy is the key, so have Wakka use his Dark attack to inflict Darkness on Garuda, so then it won't be able to hit you. So continue on the way, don't bother gaining some AP to level up, the monsters of Besaid don't got much AP to give, just move on with the story and you'll arrive at some much better places for leveling. Once you are at the Besaid Beach, DON'T board the boat yet, instead, go in the water and play with the waves! No seriously, go in the water and swim to your west until you reach a hidden side of the island, open the chest there to get the Moon Crest, you'll understand what to do with it much later in the game. So finally, go at the boat and talk to everybody there and you can get an Ether, 400 Gils, a Remedy, 3 Pheonix Downs and a Seeker's ring as well(HP+5%). Then, say good bye to Besaid Village. ======================================================= SS Liki On board, Tidus will take someone's googles and look at the now far away Besaid island, and then look at the party with it. Anyways, when you gain control of him, first head down into the cabin and you'll meet O'aka the twenty third, merchent extraordinary! Gotta love his strong accent. Anyways, go talk to him and lend him some gils(be a pal and give him 100), that will be usefull for later. Now, then, head to the bottom of your screen and go into the power room, you'll then find out how the boat can move; because of the chocobos! If you haven't played other Final Fantasies, then you obviously don't know what a Chocobo is. Actually, it's a big cute yellow bird, and it has an incredible power and can run for hours without getting tired at all. Oh well, anyways. Head to the bottom of the screen and get the Al Bhed Primer volume 3. Now, you can head back to the previous screen, and go talk to Luzzu and Gatta to find out that it seems that they are carrying something in the room behind them. Anyways, now enter the room to your left. In there, you can get a remedy from the chest, and you can see a luggage that you can kick. Now from what I understand, each times you kick it you get a free potion, and you can kick it and get a potion each time until you have 20 potions at ALL in your inventory. Anyways, when you are done, you can laugh if you wish and go talk to Botta, you'll see that he is seasick. Then, go in the end of this room and talk to Keepa, he'll tell you that Botta is sick and that he can't stand to look at him feeling that way because otherwise he'll be sick too. Final Fantasy 9 humor style :D. Anyways, now head all the way back to the dock, and go talk to Wakka. Now, go try to talk to Yuna and you'll understand from those Kilika blitzball players that Yuna is the daughter of High Summoner Braska. Hmm, go talk to Wakka again and you'll now learn that Yuna's father DID beat Sin ten years ago so he could get the 'I've beaten the crap out of Sin!' title. Anyways, once you red the conversations in which you can understand that Tidus finds hard to have a famous parent(his father was the greatest blitzball star remember?), you'll finally be able to pass through Yuna's fans to talk to her. In the conversation, you will then be shocked; Yuna KNOWS the Zanarkand you came from! Actually, a man named Jecht told her about it, and that he was Braska's guardian! Of course, Tidus won't believe his ears and tell Yuna that it's impossible cause his father went to train at the sea ten years ago and that he never came back. Now, to shock you even more, Yuna will tell you that she actually did met Jecht exactly ten years (and three months) ago! Are you beginning to understand? Oh well, you won't have the time cause the boat will then be attacked by the terrible Sin. Actually, it doesn't seem that Sin is attacking the boat but simply showing off his body to you, because he's just heading to Kilika. Now naturally, one of the Kilikian(can we say that?) will try to distrack Sin by throwing the harpoon on him, so of course, Sin will take that as an offense and will engage a battle with you. --------------------------------------------------------------------- Boss: Sin(along with Sinscales) HP: 2000 AP: 10(and 2 from each Sinscales you kill) Difficulty: Easy --------------------------------------------------------------------- What the bloody hell? You already have to battle the big bad meanie Sin??? Oh well, don't fret, this won't be an hard battle really. So first, Sin won't actually attack you, but will simply throw on you some Sinscales like he did in Zanarkand remember? Anywways, each scales have 400 HP, and they still attack for same damage that before, so they are once again not a threat at all. However, I recommand you to kill off a couple of them so you can get a pretty good ammount of AP at the end of the fight. Anyways, once you are done, let Sin throw 3 scales on you again and then dispose of only two of them, letting one last on the field. Now bring out Lulu, Wakka and Kimahri, in order to damage Sin. Since he is out of range for physical attacks from fighters like Kimahri and Tidus, you gonna have to use Wakka, since his ball can reach about everything out there. Now, have Wakka attack the fin, have Lulu use her black magic spells, and use Kimahri's Lancet as well to deal a cool little ammount of damage. If you never get too low on HP, have Yuna with her Cure magic, definitly good and way better then potions. Once you have taken care of Sin, the harpoon will unfortunately be cut off, and Sin will go away(nah don't think he's fleeing, it's just that he has business to take care of somewhere else). So now, with all those waves moving the boat, Tidus will fall in the water, and Wakka like the big brudda he is, will dive in the water as well at his rescue and give him a potion or a pheonix down what ever, but you'll be attacked by yet another boss. Now be ready. --------------------------------------------------------------------- Boss: Sinspawn Echuilles(with some piranhas) HP: 2000 AP: 12 Difficulty: Medium --------------------------------------------------------------------- Woah, this battle isn't an easy one! Actually, it's not hard but you definitly need to watch out cause you could get your butt kicked if you don't do things correctly! So first, let's talk about your situation. You have Wakka and Tidus and only(underwater), and the Sinspawn Echuilles is accompagnied by piranhas. Now, there are an infinite number of those fishes, so killing them is meaningless. Now, to talk about Echuilles itself, it's going to use both Drain touch, which drains away around 60 HP of one character's HP, and he will use terrible Blender attack as well, which deal nearly 200 damage on your two characters. Now also, the piranhas will attack you for around 70 damage at well. First, begin the fight by having Wakka use Dark Attack the boss in order to blind him, then have Tidus use Cheer (optional but still cool). Once Echuilles is Darknessed(another one of my cool words), his drain attack will now most likely miss, but not his blender, so still be ready to use potions at any moments(when your HP gets down to 150 or less). Have your two characters pummel the boss, and whenever Darkness is gone, use Dark Attack again. Like I said earlier, it's useless to kill off those piranhas cause they keep coming back. Once you finished off the boss, you'll see a new CG sequence. Now in it, you'll see the vicious Sin attack Kilika with a huge tsunami to of course, destroy the whole village and of course, to do some more victims... Once you saw all the scenes, you'll disembark at the Kilika's deck, and Yuna will talk to a couple and ask to be taken to the dead victims so she can perform a sending. Now, you'll also see Wakka, along with two Aurochs players run in town to see what they can do to help. Once you have the control of Tidus, touch that save sphere and heal yourself after all those battles. When you are done, continue in the village and head to your left to see one more CG, now in it you'll see a pretty sad movie of Yuna performing a sending. After that, you will take the night off to go rest at the Inn. When you wake up, talk to the HILARIOUS kid running in the Inn and he'll tell you that he's gonna be a BLITZBALL when he grows up. Allow me to laugh. Anyways, now go outside of the Inn, and head to the screen to your left to see a little girl crying in a destroyed tent/house(what ever). Try to talk to her and the tent/house(what ever) will collapse, so Tidus will jump on it and rescue the little girl. Now go all the way back to the deck and head into the pub, in there, open the chest to get an Ether; you can only get that chest if you did saved the little girl(it's a token of her big sister's gratitude). Now, get out of the pub and follow Datto advice earlier and go talk to Wakka. After the conversation in which Wakka tells what he think about playing blitzball even in such terrible events, follow him to the left of the village. On your way, go into the house just right in your screen(where you saved the little girl) and open the chest in it to get 3 potions. Now get out of it and head north to get into the wood. ======================================================= Kilika Wood In there, you'll see a little conversation between your characters and Yuna will ask to have Tidus as her guardian. Once the convo is over, run into a random encounter to learn the Lancet's basics from Kimahri, and Lancet that seed plant to learn Seed Canon. Now don't use that overdrive yet, keep it for the next boss fight. When you are done with the enemy, you can explore the whole wood and do some treasure hunting Final Fantasy 9 style OR you could simply head north first and battle that huge monster blocking the path. So head north to meet Luzzu and Gatta, Luzzu will tell that that huge sleeping plant is actually Ochu, and that it's a pretty tough one. Now when you gain control of Tidus, talk to Luzzu twice to recieve 4 antidotes, and then run into the lord of the Wood for a battle. --------------------------------------------------------------------- Boss: Lord Ochu HP: 4675 AP: 40 Difficulty: Medium --------------------------------------------------------------------- Like I said earlier, this battle is optional, but you should definitly fight it so you can show to the Lord that he's not the boss of the wood out there at all. Now, the battle is actually longer then tough. Lord Ochu is an high HP user, 4675 is pretty high. You can summon Valefor if you wish but I would more recommand you to take down Ochu with your party and test your skills so far. Ochu will use Poison Claw for around 150 damage on one character and to inflict poison. Now also, it will use Water on one character for around 140 damage as well, and when it falls asleep, if you wake it up with physical attack it will counter with Earthquake which is it most devastating attack because it deal up to 250 damage on party. Anyways, in your party, I recommand you to have Tidus, Wakka and Lulu or replace Tidus or Wakka by Kimahri. As you might already know, fire is the best magic to take down a plant enemy, and also you might already know that Water actually heals them. Anyways, have Lulu use her Fire, and have your strikers hit the boss. Whenever one of your character is poisoned by it claw attacks, quickly have a character switch to Yuna and have her cast Esuna. You can also use antidotes as well. Same goes for your HP, whenever you are too low on HP, have Yuna use her Cure magic. After you dealed enough damage, the impolite Ochu will fall asleep in your face, now, QUICKLY wake it up with PHYSICAL attacks because when it's sleeping, it's regenning around 500 HP at each turns! However, as I told you earlier, each times you wake it up, the boss uses Earthquake, and it's a pretty dangerous attack I'd say, so heal. Anyways, the battle is not easy, yet not hard neither. When you are done, it's time to explore the place a bit. First, talk to Luzzu (if you managed to kill Ochu) and he'll reward you with an Elixir! Now head to your north until you reach a dead end. There, open the chest for a Luck Sphere. Now go all the way back and at your first intersection turn to your left and you'll eventually see some Crusader giving orders to his inferiors. Now talk to the leader once to get a Remedy(is it a Remedy actually?) and then, if you did killed Ochu then he'll also reward you with a SOS Nullflies armor. Now, go south to you in the hidden passage through the wood and find a chest. Once you opened it, go all the way back to the first intersection of the wood and head to your right to get a chest. Now go back and continue north until you meet yet another crusader. Talk to him again to be rewarded with one more gift as well(an elixir? Sorry I don't remember). Now turn to your right, and continue on the next screen to reach some stairs. There, you'll learn that High Summoner Ohaland(or what ever) trained here. So then, Wakka, Tidus, and two Aurochs will race, and Yuna will be the one who gives the count. However, she will fool them and run before them before the count of 3. Once you gain control of Tidus, you can talk to Lulu and actually hear her laugh for the one of the only time in the whole game. So save at the save sphere north of the stairs, and continue on the next screen to see that Wakka is calling you; one more boss battle for you. --------------------------------------------------------------------- Boss: Sinspawn Geneaux HP: 3000 AP: 450 Difficulty: Easy --------------------------------------------------------------------- Another Sinspawn! Actually, this battle isn't hard really, it's even pretty easy. However, it requires some technical skills from you. If you try to attack Geneaux with physical attacks, you'll find out that it armor is extremelly resistant. So then, if you try to harm it with magics, those two giant tentacles in your back will absorb the magic! So, what you gonna do? Well, you need to first take out those two tentacles. Use your strongest strikers for that. Have Tidus, Kimahri and Wakka attack those tentacles until they are dead. Their attacks won't be too dangerous(some physical attacks of around 100 damage on one target). Geneaux will also attack you with Sigh, which deal around 120 damage on party. Anyways, once you took out the arms, bring Lulu in the field and have her use Fire magic. After a couple of turns, the boss will finally break out of it shell to reveal itself. It now won't be resistant against physical attacks anymore, but it will also be able to attack you with it arms to inflict poison, so once again make full use of Yuna's Esuna. Once you are victorious, Wakka will tell you you are a pretty good guardian, and then head up the stairs to your north. On your way to the temple, you'll meet up with the Luca Goers(blitzball team), and they will play their arrogant smart asses. Once Wakka gave them a rendez-vous in the finals, head to your north and enter the temple of Kilika. In there, go pray with Wakka if you wish, and you'll see another summoner, Dona(accompagnied by her guardian, Barthello) and she as well, will remind you of Jecht and the Luca Goers, since she will gitch(replace the G by B and you'll get I meant, tee hee once again no one will be able to tell I was vulgare), to then leave. Now save, and enter the cloister of trials. In there, the party will go on that elevator but Kimahri will push Tidus off it, you are not a guardian yet, so you can't go with them. Now, once they are gone, try to go on the elevator and Dona(along with Barthello) will come back, and that big muscle head man will force you to enter the cloister by picking you and throwing you on the elevator. Now, you don't have the choice, so head north and open that huge door. Yes, it's time to do another cloister of trials! So first, you'll be in a room with a huge door in front of you, and to your left you can see a pedestal with a Kilika sphere in it recress. So take that Kilika sphere, and put it in the recress of the huge door. Doing so will 'burn' the door, so then take off that Kilika sphere to completly open yourself a path. Now go in the next room and put that Kilika Sphere you are holding in the recress on the north wall. When you do that, a glyph will appear. So take off the sphere and pop it in either the recress on the right or left wall, and then go touch that glyph sign. Now the wall will open to yourself. Go in the next room, and now you'll see that at your left you can go down some stairs to a lower level but actually, there is fire blocking your path. You can also see another Kilika Sphere on a recress to your right. Go take it off(the fire will light off on the lower level), and go pop it in a recress in the previous room. Now come back, and go step on that glyph sign on the ground in order to move the pedestal from the previous room in this room. Now take the glyph sphere from it, and put it where you just took off the last Kilika Sphere. The wall will open itself to you, and in there you'll see a destruction sphere. Ignore it for now, and go back in the previous room and take a Kilika Sphere, now come back and put it in the pedestal. Now push the pedestal to the glyph sign on the ground just like you did in Besaid Temple. When you do that, that part of the ground will be lowered, revealing yet another Kilika Sphere in a recress. Go take it, and now go up the stairs to the other side of the room and put the sphere in the recress of the door. The door will burn just like at the beginning of this cloister, but don't take off the sphere to completly open yourself a path yet. Instead, go back to the other side of the room and go take that destruction sphere in the little room that was revealed when you used that Glyph Sphere. Now, put that destruction sphere just where you took off the last Kilika sphere(down the second level) to destruct the wall, now open that chest to get a Red Armlet. In last, go up the stairs and take off that Kilika sphere from the burning door in order to open yourself a path to some stairs leading to room from where you can acess the chamber of the fayth. When you arrive there, your party will of course be shocked, since you aren't supposed to be there. Now talk to both Wakka and Lulu to learn what is Yuna doing in a chamber of the fayth, and how the summoners can get their Aeons. When you are done, try to leave the room and Yuna will come out of the chamber, along with a new Aeon; Ifrit! Now Tidus will tell you that he remembers that song you are hearing(the hymn of the fayth) from his childhood. Now when you are out of the temple, Tidus will be down because he wants to go back home, and after a little convo you'll leave to the wood. Now go all the way back to the deck of Kilika, you might want to buy some equipments and medicines and when you are ready, go see your party and choose to embark to board the SS Winno. ======================================================= SS Winno You are finally on your way to Tidus's destination; Luca. Now on the boat, it'll be night, and you can hear several conversations. From where you are(in the cabin with the Aurochs and two female players of the Luca Goers), get out and lend some more gils to O'aka if you wish, then go out to the dock. Now, you can go try to talk to Yuna if you wish, and you will confront the Goers. Now, when those annoying-no-fun-good-for-nothing little worthless and sad pathetic excuses of the humanity are gone, talk to Yuna more if you wish. Now go up the stairs to your left if you wish to stalk Wakka and Lulu while they are ...talking about the futur of Tidus. You can hear four different convos from them. When you are finally done with all, go at the front dock and you'll see a blitzball. Examine it in order to have a flashback of Tidus, in which you'll see Jecht showing off by showing him the Jecht Shot. Now, you gonna play a mini-game. Tidus will try to do that Jecht Shot, and YOU will decide if he succeed or not. You see, you'll hear Jecht throwing at you some bad comments in the screen. Well, you need to press an arrow and X to the areas of the screen where you gonna see those comments. If you let say see something left on your screen, you need to press the arrow pointing to the left+X. If you see one in the middle screen then you just press X. So do the mini game correctly and you will learn the Jecht shot! Now in a blitzball game you'll be able to use it, that is once you can set a technic. Anyways, if you did beat the mini game correctly, the Aurochs will once again ask you to show you that move one more time. After that, go talk to Yuna and you'll discuss about Jecht, and Yuna will tell you that since Jecht was her father's guardian, who is high summoner, he is famous in Spira, meaning that if he died she would just know it. That means that Jecht IS alive, but what happened to him... Hmm. Anyways, after the conversation, it'll be bed time. Save your progress so far(you'll have the choice), and the next morning, you'll see an FMV of the boat arriving to Luca! ======================================================= Luca Once you are there, you'll hear the two no good annoying commentators of Luca (Boba and Jimma, or what ever) bragging about the Goers(since they are from Luca), and then definitly insult the Aurochs. Anyways, Tidus won't let the Goers do what ever they want and will tell them this year, they are sure taking the cup. Now, you'll also hear some dudes running around saying that Maester Mika has arrived. So your party will head to Dock number 3 in order to see the Grand Maester. There, you'll first see a Guado, Maester Seymour (former principal of an high school in the Simpsons, ok I was kidding), and finally, you'll see Mika. Can't stand his voice. Anyways, he'll introduce to you Maester Seymour, who just took the place of his father, Gyscal Guado, who has departed to the Farplane(dead) couple of nights ago. Once Seymour finished his speech(and noticed Yuna), you'll see Tidus enter the Aurochs Locker Room. In there, the team will be depressed, cause even though Tidus is with them, they are scared of facing the Goers again this year and to lose. Well, Wakka will come after and inform them that they have to face the Al Bhed Psyches first, and then they are in the finals! Yes, two wins and they won the cup! But at the same moment, Yuna will enter and tell you that someone saw Auron in a cafe!!! So of course, Tidus will want to head to that cafe, but Wakka will tell you to come back quick 'cause the game starts like real soon. So with Kimahri and Yuna, you'll head to that cafe. Outside of the locker room, Tidus will meet two Al Bheds and will try to ask them to thanks a girl named Rikku for helping him out earlier. Now of course, they won't understand but anyways. So with your party, just follow the red dot on your Map in Luca until you arrive at that cafe. On the way, Tidus will help Yuna to learn how to whistle, and they will talk a bit about Zanarkand as well(the Zanarkand of Tidus). So after that, head into the cafe and of course, Auron won't be there anymore. However, Kimahri will meet two giant Ronsos, Biran and Yenki, that he hasn't talked for 10 years. Now however, they are not friends, actually rivals, and since they will mock Kimahri, he will smack one to Yenki to knock him off, but then the game will start so your party will look at the screen to see Mika's speech just before the game. Now in the meanwhile, Biran will take this opportunity to
Enjoy!
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